A Video Game Dev Guide

A video game dev guide to the industry and various info on game developer related jobs and development degrees

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Archive for the ‘Game Spotlight’ Category

Why We Love Sony’s First Party PS3 Strategy

Posted by admin On April - 25 - 2009

I’ve been saying this for a while now, but Sony focusing more than anyone this gen on first party development looks like it’s going to pay off big time. While Microsoft have been cutting first party studios left and right, Sony has added to their first party, and are bigger than Microsoft and Nintendo combined. But it’s not just the size that gives them the advantage… Read the rest of this entry »

Uncharted 2 Showing Amazing Detail

Posted by admin On December - 14 - 2008

When Uncharted launched for the Playstation 3 a while back, it was viewed as a visual powerhouse for the platform. It boasted very impressive texture work and shaders, great lighting, and an advanced animation system. Naughty Dog has released some screenshots of their latest work on Uncharted 2, and boy does it look impressive. Read the rest of this entry »

Killzone 2 Tech Preview: Amazing Lighting, Filters

Posted by admin On December - 1 - 2008

Back at E3 2005, Sony showed off an amazing preview of what we could expect from Killzone 2 on the Playstation 3. Fast forward ahead to December 2008, and we’re happy to say that Killzone 2 is shaping up to be the most visually impressive game released on a console, and that the target renders in many areas have been equaled. What’s even more exciting is that in areas such as lighting and filter effects, Killzone 2 has gone beyond what we saw in 2005, and beyond any game we’ve seen.

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